Meta description:

When performing an action that deals Slashing damage, the character may spend 4 SP to deals Slashing damage to additional targets. If applied, the character selects 1 target that is within your action reach. The target suffers 1 Slashing damage die (same as the original action) halfed on a successfull free Reflex test. A target affected by the original action cannot be selected for this effect, and no target may be affected more than once by the same use of this Talent. The additional damage is resolved separately for each valid target.

  • Name:

    mCleaveI

  • Displayed name:

    Cleave I

  • Description:

    When performing an action that deals Slashing damage, the character may spend 4 SP to deals Slashing damage to additional targets. If applied, the character selects 1 target that is within your action reach. The target suffers 1 Slashing damage die (same as the original action) halfed on a successfull free Reflex test. A target affected by the original action cannot be selected for this effect, and no target may be affected more than once by the same use of this Talent. The additional damage is resolved separately for each valid target.

  • Cost:

    expCost(200,200)-0

  • Script:

  • Duration:

    -1

  • Type:

    0

  • Recurrent script:

  • Add ons:

    • Condition:

      slashingDamage

    • Description:

    • Variables:

      vCleaveTarget.add(1) vCleaveCost.add(4) vCleaveDie.add(1)

    • Script:

    • Action effects:

      • Use case:

      • Name:

        Cleave

      • Description:

        You can spend vCleaveCost SP to deal vCleaveDie Slashing damage dice halfed by a successful free Reflex test to up to vCleaveTarget targets within your action reach.if(vCleaveTarget>1)" Each target take one less damage die than the previous one."

      • Script:

      • Variables:

  • Upgrades: